1.0.1
Fixed quest list breaking when quest completed
1.0.2
Fixed clone portal debugging key being active
1.0.3
Fixed rendering crashes when enchanting (caused by optimisation to rendering equipment layers).
New quests highlight quest menu.
Quest completion walks out of quest menu and sets selection to 0.
Fixed teleported Horror crashing game.
Horror now unaffected by gates.
Fixed potential error in polymorph effect.
Fixed potential error from use of xp effect via chaos rune.
Bricked eating chaos runes in areas.
Fixed drop option becoming locked after viewing cursed item.
Bricked chaos armour activity in areas.
Healing now creates blood-type coloured sparks that rise up.
Fixed multiple invisible armours eating each other's image buffers.
Items dropped inside a wall are teleported out to a random location (a message is printed in the console).
xp rune can now be used at level 20 to simply effect a quickening (previously unusable at level 20).
Added sanity checks to Horror AI to avoid null-target bugs.
Overridden applyDamage and applyStun on Gate and Horror - just in case.
Gates no longer allow enchantment from missile weapons.
Konami code lives now reset on full reset.
Fixed inventory duplication when quitting to title screen.
Lore unlocked now cleared on hard reset.
End game checks for the husband now depend purely on UserData settings.
Level completion total only raised by spawning golems when the level is not completed.
Fixed throwing weapon stats not being applied when thrown.
Balrog now takes half damage from quickening.
Elite monsters now take half damage from holy runes.
Holy explosions now deal half the health of the target as the initial damage instead of full.
Fear enchanted missiles now black and drop crawling drips.
Solved error when the game cannot render a throwable item.
Solved player outwitting Death in cutscene.
Fixed game breaker when opening a second pocket dungeon portal.
Added option to turn off screenshake in settings.
Added option to select music from soundtrack.
Added swipe controls.
Added stun to whip.
Object pooling for fx (required further fixes).
Added slash/pierce/crush effects to weapons.
Changed missile pass thru method to stop surface stutter doing 2 hits.
Added Horror spawning as level is explored.
Lowered Horror volume.
Added missile button for mobile.
Changed gender of vampire to female.
Added sarkeesian bonus item (changes gender of targets to female).
Fixed ending issues when finishing without minion.
All the pro-players hated the new rules so I changed them back. slash/pierce/crush removed as well as horror punishment for exploring.